BluetoothManager
Bluetooth interface for lifecycle management#include <BluetoothManager.h>
Public Member Functions | |
| BluetoothManager () | |
| ~BluetoothManager ()=default | |
| void | init () |
| void | update () |
| void | shutdown () |
| bool | isConnected () const |
| bool | isAdvertising () const |
| BluetoothState | getState () const |
| String | getDeviceName () const |
| bool | isInitialized () const |
| BleKeyboard * | getBleKeyboard () |
| const BleKeyboard * | getBleKeyboard () const |
Detailed Description
Bluetooth Manager
Network layer abstraction for BLE connection management. Exposes BleKeyboard instance for application layer usage.
Constructor & Destructor Documentation
◆ BluetoothManager()
| CloudMouse::Network::BluetoothManager::BluetoothManager | ( | ) |
Constructor - prepares Bluetooth manager instance Initializes state but does not start BLE stack
◆ ~BluetoothManager()
|
default |
Member Function Documentation
◆ getBleKeyboard() [1/2]
|
inline |
Get BleKeyboard instance for application layer Use this to send keys, media commands, etc.
Example: if (bt.isConnected()) { bt.getBleKeyboard()->write(KEY_MEDIA_VOLUME_UP); bt.getBleKeyboard()->press(KEY_LEFT_CTRL); }
- Returns
- Pointer to BleKeyboard instance (nullptr if not initialized)
◆ getBleKeyboard() [2/2]
|
inline |
Get BleKeyboard instance (const version)
- Returns
- Const pointer to BleKeyboard instance (nullptr if not initialized)
◆ getDeviceName()
|
inline |
Get Bluetooth device name
- Returns
- Device name being advertised
◆ getState()
|
inline |
Get current Bluetooth state
- Returns
- Current state in lifecycle
◆ init()
| void CloudMouse::Network::BluetoothManager::init | ( | ) |
Initialize Bluetooth and start advertising Configures BLE HID device and begins advertising for pairing
Device name format: "CloudMouse-XXXXXXXX" (using MAC address) Manufacturer: "CloudMouse"
Call once during system initialization
◆ isAdvertising()
| bool CloudMouse::Network::BluetoothManager::isAdvertising | ( | ) | const |
Check if currently advertising
- Returns
- true if advertising and waiting for connection
◆ isConnected()
| bool CloudMouse::Network::BluetoothManager::isConnected | ( | ) | const |
Check if device is connected to a host
- Returns
- true if BLE connection is active
◆ isInitialized()
|
inline |
Check if Bluetooth is initialized
- Returns
- true if init() was called successfully
◆ shutdown()
| void CloudMouse::Network::BluetoothManager::shutdown | ( | ) |
Shutdown Bluetooth and free resources Disconnects any active connection and stops advertising
◆ update()
| void CloudMouse::Network::BluetoothManager::update | ( | ) |
Update Bluetooth connection state Monitors connection changes and updates internal state Call regularly in main loop (every 10-50ms recommended)